PCM

PCM
Type of format Uncompressed lossless audio format
First released 1938
Modern version 1982 (CD), 1991 (WAVE)
Designed by Alec Reeves
Compression Type CBR
Bitrate 27.648 Mbit/s (3.456 MB memory)
Channels 8
Bits 16, 20, 24
Sample 8 Channels (48 kHz, 96 kHz), 6 Channels (192 kHz)
Filename extension .wav
Open Format? Yes
Free Format?[1] Yes
Magic Number Wave: RIFF....WAVEfmt
PCM (Pulse Code Modulation) or LPCM (Linear pulse-code modulation) is an uncompressed lossless audio codec to digitally represent sampled analog signals. It is the same codec used in Redbook Audio CDs and Laserdiscs, except it has a high bit rate of 27.648 Mbit/s (3.456 MB memory) and up to 24-bit resolution. It is the best out of the audio codecs. 


Movie and Music soundtracks that use PCM audio usually store it in the WAVE file format. It is under the .wav extension name, which is located inside the m2ts container. Waveform Audio File Format (WAVE) was created in 1991 by Microsoft and IBM as a standard for storing uncompressed bitstream audio. It is natively coded in little-endian byte order. WAV is based on the Resource Interchange File Format (RIFF) bitstream format method for storing data in chunks. A RIFF file is a tagged file format and all WAV files use a RIFF tree structure:

File Root

└─ RIFF:WAVE  - RIFF Wave header
    ├─  fmt   - Wave format chunk
    └─ data  - Waveform data chunk

WAV's magic number is  52 49 46 46 xx xx xx xx 57 41 56 45 66 6D 74 20 " RIFF....WAVEfmt".

Another advantage is that it's an open format, meaning anyone can use the codec without restrictions or paying royalties. However, one disadvantage is that it takes up a lot of space because it's uncompressed. Early BD releases used PCM for movie titles as it's primarily audiotrack, but now major studios often use DTS and Dolby to conserve space and better compression. But, PCM is still used for Pure Audio BD music albums for the niche audiophile market and movies/TV shows from boutique labels.


 

Interactive Audio

BD uses PCM-based interactive audio for real-time interactive sound effects, usually for menus or video games.

 

    See: Interactive Audio

 

Auro-3D Extension

Auro-3D is an immersive audio codec that serves as an extension of PCM by adding additional height channels and additional metadata. It is backwards compatible with standard PCM and audio equipment.

 

    See: Auro-3D

 

Footnotes


Links


WAV Specifications


WAV Metaformat files


WAV Sample files


External links


Author(s) : Æ Firestone

on Monday, January 1, 2024 | , | A comment?
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